Create Dry Bones
(Enchantment, Necromancy)

Range:  10 feet
Components:  V, S, M
Duration:  Until destroyed
Casting Time:  4 rounds
Area of Effect:  One skeleton per level
Saving Throw:  None

Dry bones skeletons are essentially normal skeletons, but will come back to life an equal number of times as the caster has levels. This spell has particular good use with spirit legionnaire, spell carrier, fireball, and permanency. The bones blow up each time you kill them - at least 16 times -, and always have starting hit points. The material components for this spell are some mummy wrappings.

